Graviteam is a game development independent studio based in Kharkov, Ukraine. Studio specializes in developing: tactical wargames with a strong sense of realism, tank simulators, and military training complexes.
List of released projects:
• Graviteam Tactics: Operation Star (2011) - tactical wargame with DLCs
- Graviteam Tactics: Shilovo 1942 (DLC)
- Graviteam Tactics: Sokolovo 1943 (DLC)
• Steel Armor: Blaze of War (2011) - tank simulator
• Achtung Panzer: Kharkov 1943 (2010) - tactical wargame
• Steel Fury: Kharkov 1942 (2007) - tank simulator
• X-Designer (2006) - software tool
Our employees participated in development of:
• Т-72: Balkans on fire (2004) - tank simulator
• Training complexes for:
- Main Battle Tanks, created in State-owned Enterprise Kharkiv Morozov Machine Building Design Bureau (SOE KMDB)
- Armored Reconnaissance Airborne Machine (BRDM-2)
Also our company worked and still working in many other projects as outsourcer:
All projects use company's own 3D engine. The engine features:
• A high performance and quality render, capable of real-time displaying of numerous 3D objects, applying different visual effects: SSAO, HDR, tone mapping, deferred lightning and shading, atmospheric effects, flares, dynamic lightning, real-time terramorphing.
• Automatic realistic landscape generation with surface size over 100 sq. km.
• Progressive physical simulation, allowing simulation of various vehicle types with different kinds of chassis: wheeled, half-tracked, fully-tracked, amphibious, flying and railway. Inner mechanisms, engine, transmission and suspension are also simulated.
• Ballistics, wide range of weapons, different kinds of machinery damages are simulated.
• AI elements like: environment pathfinding, situationally determined decision making, soldiers and crew behaviour simulation.
• Support of dynamic-platform for training complexes.
• Exercise reports and error diagnostics.
• Different projection modes support with various configurations of internal and external monitors.
• Several training complexes joint work for cooperative education.
• Various hardware sensors, actuators and controls support.
• Instructor's work place for education process management.
• Many tools and automation service-programs.
With Graviteam's 12+ years experience in the gamedev industry you can be sure you will get exactly what you are looking for.